#0 First devlog for Forgotten Fields!
Hi!
Welcome to the first devlog for Forgotten Fields! During the development of Rainswept, I kept quite a regular and detailed record of development through posts like these (24 of them!) and they were great not only for sharing information about my development process, but were also a great way of arranging my own thoughts about the game and feelings about the game's development. Kind of like a journal.
Development of this game has been quite different from that of Rainswept in many ways, and the lack of devlogs this time is one of them. I've just had my mind completely on making the game, and haven't had the time and energy for the other important bits like sharing progress on social media and here, through devlogs. Being only a handful of months away from release, we may not get more than a half dozen posts out, but something is better than nothing!
After wrapping up a successful Kickstarter campaign, I've hunkered down and put myself completely into making progress with the game. At the end of the demo, Sid reaches his friend Ethan's house - he's supposed to pick up some papers here, for his childhood home that's about to be sold off.
This area is much bigger than the previous two scenes, and is one where I feel like the game really shines. There's a few "quests", some interesting gameplay, and some warm, peaceful areas to explore outside Ethan's house as Sid waits for the paperwork to be finished.
But more importantly, you can pet the dog -
Apart from being a fun feature that everyone loves in games, and one that improves any game, I feel that having a pettable dog really adds to that warm, cozy and homely feeling that I'm going for with Forgotten Fields.
Another cool, fun feature that has been added to this area is a couple of NPCs playing football in the streets. If you've ever been to Goa, you'll immediately relate to the goal posts being indicated through bricks and slippers! Is this something you do in your part of the world too?
Here's a video showing the step by step process of how I went about adding details to this -
Finally, this devlog is numbered 0 because I wanted to keep this first, intro devlog short and focused on the introduction while also compiling the above (previously shared on social media) couple of clips here. I'll be posting the next one a few days after putting this one up, but I didn't want to merge the two as that would make it too long.
See you in the next one!
Armaan
Get Forgotten Fields
Forgotten Fields
Experience a tropical atmosphere and relive memories in this nostalgic slice of life game.
Status | In development |
Publisher | |
Author | Frostwood Interactive |
Genre | Adventure, Interactive Fiction |
Tags | Atmospheric, Colorful, Cozy, flat-shading, Lo-fi, Low-poly, Narrative, Slice Of Life, Story Rich |
Languages | English |
Accessibility | Subtitles |
More posts
- Forgotten Fields launches on April 14!Mar 25, 2021
- #4 Weather effects and storybook art styleDec 28, 2020
- #3 Building a neighborhoodOct 22, 2020
- #2 Building trainsSep 07, 2020
- #1 Building an oceanAug 26, 2020
Comments
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I am an Indian, and it's great to see this game capturing the Indian life.
For some critic, I would say that the football (brings back memories) system is amazing but a little bit clunky.
Other than that, I don't have to say much. I played the demo and it was amazing.
Hi, thanks for your kind comment! :) Hoping to polish up the football system before release. Glad that the game is able to convey that atmosphere and hopefully a lot of people enjoy seeing a new place in video games!