Overhauled controls!


Here's a preview of the new controls that will be implemented in the next patch -

Now all visible objects in a scene can be looked at with the cursor without moving up right next to them. Movement is still restricted to the keyboard. It'd be nice to be able to give an option of both mouse and keyboard, but it'd create way too many issues, mostly with pathfinding. 

Also, this scheme means I can possibly start looking at controller support now as well - with cursor movement bound to the right stick. What do you think? Does this fix most of the issues with the controls? Would love to know your opinions!

- Armaan

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