#22 Polished visuals and other improvements


For the past couple of weeks, I’ve been working on improving the visuals of the game. Which, as you can see in the video below, meant redrawing a lot of artwork! Buildings, trees and other parts of the background have been redrawn and improved. Since then, I’ve also improved and redrawn some of the character outfits (not seen in the video though)

Apart from that, I’ve gone through the whole game and added the soundtrack at the right moments and places and added ambient/ environmental sounds wherever required.

Also, I’ve proofread the dialogues, and will be doing that again with some assistance during the coming days.

As of right now, I’m implementing variations of color and artwork for different times of the day and weather conditions (clear, rainy, morning, noon, evening etc) This should be done within a day, after which I’ll return to adding cutscenes to important points of the game.

And a random gif to break all this text up :)

At that point, apart from some minor tasks, the game will be done! Then the rest of December will be used for identifying and fixing bugs, and optimizing performance. That’ll be a hugely important task, so I hope to get to it asap! By the end of December, I’ll probably be able to announce a release date as well :)

Thanks for reading and following along!

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